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Fated Minions of the Source for the Fate System, Now available at your local retailer or online!

17 April, 2019

3EG206 Fated Minions of the Source (Fate System) $19.99 <---- Buy it Now

Now Powered by Fate!

     What is it like to be a monster? The Source is sometimes regarded as a fairy tale, some kind of bogeyman figure created to scare young gods into falling in line. The Outsiders know the truth however… the Source is returning and bringing the Coming Storm with it. Fated Minions of the Source is the second sourcebook for Part-Time Gods of Fate and reveals the mysteries of this elusive entity, as well as the many monsters and creatures who revere or detest its very existence. 

     This book includes: Information on the Outsiders’ various cultures, extensive communities and the ways they go to war.  Details on the Source and how to create a Source to fit your story. Several new Outsiders and Relics, including Manticores, Black-Eyed Children and the mighty Sphinx. Three New Theologies to add to your Part-Time Gods game, all involving Outsiders directly. New Adventure Included!

Divine Instruments of Fate for the Fate System, Now available at your local retailer or online!

17 April, 2019

3EG205 Divine Instruments of Fate (Fate System) $19.99 <---- Buy it Now!

Now Powered by Fate!

     Surviving as a god is tough, and no one can last without the best tools available. The right followers can enhance your way of life and your power base. Possessing a powerful artifact can help to show your strength. Reinforcing your territory makes sure other gods know where the line in the sand is drawn. Divine Instruments of Fate expands on the most vital of these tools at a god’s disposal: Worshippers, Territory and Relics. 

     This book includes: Rules for a more intimate approach to worshippers and their effect on a god. Also, rules for making and playing as Champions or God-Killers from among your flock. New info on how divine territory is collected, distributed and fought by in the daily struggle between gods for power. Includes new Divine Improvements, like Temples, Shrines and Sanctums. New options for starting Relics, as well as rules for how modern gods can become a Relic Crafter themselves. Also includes rules on relics that house the souls of the old gods, the Soulbound. Three new Theologies for your gods to follow Updated information on Milestones New Adventure Included!