Left Continue shopping
Your Order

You have no items in your cart

Savage Rifts® North America: Blood & Banes for SWADE, Now available at your local retailer or online!

S2P11211 Savage Rifts® North America: Blood & Banes SWADE $39.99 <---- Buy it Now!

Savage Rifts® North America: Blood & Banes contains options for players to bring new allies to life as auxiliary Legionnaires. Reid’s Rangers, the Knights of the White Rose, the Deathbringer Tribe, and the Tundra Rangers stand ready to fight against these banes. 

Inside you will find new Iconic Frameworks such as the ethical Necromancer and heroic Vampire, M.A.R.S. packages like the Barbarian and Dinosaur Hunter, new races including the Centaur and Werecat, and plenty of gear and vehicles to help your heroes take the fight to the worst North America offers.  

This book requires the Savage Worlds Adventure Edition rules to play.

Read more

Savage Rifts®: Arcana & Mysticism for SWADE, Now available at your local retailer or online!

S2P11210 Savage Rifts®: Arcana & Mysticism SWADE $39.99 <---- Buy it Now!

Savage Rifts® North America: Arcana & Mysticism gives players the tools to dive deep into the magical side of Rifts®. New Iconic Frameworks and M.A.R.S. Packages—such as the Dragon Juicer, Psi-Warrior, and Zapper—plus new gear and vehicles—like the Arzno Jackrabbit and the Dweomer Colossus—provide players access to new realms of mystical might. 

For Game Masters, new Savage Tales and over 30 new creatures flesh out the threats found in these far-flung magical realms. The Plot Point Campaign Souls of Darkness integrates mysterious Psyscape into Castle Refuge’s alliances and rivalries. This epic adventure reshapes the Tomorrow Legion’s role on Rifts® Earth!

This book requires the Savage Worlds Adventure Edition rules to play.

Read more

Rifts® Revised SWADE Edition Core Books, Now available at your local retailer or online!

 

S2P11200RE Rifts®: The Tomorrow Legion Player’s Guide Revised SWADE Edition $29.99 <---- Buy it Now!

S2P11201RE Rifts®: Game Master’s Handbook Revised SWADE Edition $24.99 <---- Buy it Now!

S2P11202RE Rifts®: Savage Foes of North America Revised SWADE Edition $24.99 <---- Buy it Now!

S2P11203RE Savage Rifts® GM Screen and Garnet Town Gambit Adventure - Revised SWADE Edition $19.99 <---- Buy it Now!

  Welcome to the Apocalypse! Three centuries after the Great Cataclysm nearly destroyed humanity, Earth is a post-apocalyptic wasteland. Fueled by the return of magic, holes torn in space and time act as arcane doorways to other realities. Whatever you imagine, whatever you fear, you'll find it's somewhere on this chaos-ravaged world. Rifts® for Savage Worlds allows you to explore whatever tales of adventure, horror, or action you want. Anything you can imagine can become reality for you and your players. Tell your story, and tell it big! Revised and updated for the latest edition of the Savage Worlds rules. 

 

Read more

Savage Rifts® for Savage Worlds Adventure Edition Boxed Set for SWADE, Now available at your local retailer or online!

S2P11215 Savage Rifts® for Savage Worlds Adventure Edition Boxed Set SWADE $99.99 <---- Buy it Now!

Revised and updated for the latest edition of the Savage Worlds rules, the Rifts® for Savage Worlds Adventure Boxed Set includes:

  • Rifts® The Tomorrow Legion Player’s Guide
  • Rifts® Game Master’s Handbook Revised
  • Rifts® Savage Foes of North America Revised
  • Rifts® GM Screen + The Garnet Town Gambit Adventure Revised
  • Rifts® Dice
  • Set of 25 Bennies
  • Updated poster map of North America!

They have been revised for use with Savage Worlds Adventure Edition.

Read more

Savage Rifts®: Tomorrow Legion Field Manual for SWADE, Now available at your local retailer or online!

S2P11213 Savage Rifts®: Tomorrow Legion Field Manual SWADE $19.99 <---- Buy it Now!

Expand your cast of characters with four new playable dragon races, the Bounty Hunter MARS framework, the Vernulian snake-like D-Bees involved in an epic conflict, more than a dozen new Edges, and new Elemental beings. In addition, unique power armor, robots, and vehicles to use on dangerous expeditions.

The Tomorrow Legion Field Manual also includes four classic adventures, revised and updated for play using the second edition of Rifts® for Savage Worlds. Murderthon explores the brutal world of Juicer sports competitions. In Tome of Destiny the heroes decide the fate of a terribly powerful arcane grimoire. The Contamination Principle is a mystery involving an alien plague. A Fine Solution is a series of Savage Tales which form a Plot Point Campaign.

Good luck surviving the wasteland, Legionnaires—you’re gonna’ need it!

This book requires the Savage Worlds Adventure Edition rules to play.

Read more

Savage Rifts® North America: Empires of Humanity for SWADE, Now available at your local retailer or online!

S2P11212 Savage Rifts® North America: Empires of Humanity SWADE $39.99 <---- Buy it Now!

Savage Worlds Rifts® North America: Empires of Humanity shines the spotlight on the sci-fi aspects of Rifts®. New Mutant Animal races expand beyond Dog Boys while a new Iconic Framework allows players to design their own robot characters from scratch. Treatment Edges offer state-of-the-art possibilities for Juicers while expanded Combat and Professional Edges give gunfighters and mercenaries their day in the sun. 

Extensive new gear options and rules—for power armor, vehicles, guns, explosives, cybernetics, bots, and more—give players and Game Masters more toys than they can handle. The intrigue-laden Plot Point Campaign Ex Machina reveals the hidden history of the Great Cataclysm to the players, while new Savage Tales and over 20 new foes give Game Masters more technological threats to unleash on the Tomorrow Legion.  

This book requires the Savage Worlds Adventure Edition rules to play.

Read more

Sagas & Six-Guns, Now available at your local retailer or online!

GKGRBG001 Sagas & Six-Guns $24.99 <---- Buy it Now!

Sagas & Six-Guns is a Savage Worlds Adventure Edition setting and rulebook about a mythical and uninhabited frontier settled by Scandinavian cultures. A mash-up of the Old West and the Old Norse, Sagas & Six-Guns is what happens when Beowulf takes on Grendel with a pair of six-shooters and his trusty axe.  Your heroes will battle everything from cattle rustlers and train robbers, to trolls and maybe even a dragon.  You can be anything from a mundane pistolero or gunmaiden, to a runecasting seer, to a Valkyrie cut off from Asgard.  The setting and rule-book is written by Robert Buckey, who has teamed up with GALLANT KNIGHT GAMES. The game utilizes the Savage World: Adventure Edition ruleset. You do need the Savage World: Adventure Edition rulebook to play this game.

Read more