Paranoia RPG on Kickstarter!
The classic RPG of a darkly humorous future; Rebooted by James Wallis to be faster and even easier to play!
Serve the Computer! The Computer is your friend!
Imagine a world designed by Kafka, Stalin, Orwell, Huxley, Sartre and the Marx Brothers.
Paranoia is a roleplaying game set in a darkly humorous future. In Paranoia, a well-meaning but deranged computer desperately protects the citizens of an underground warren from all sorts of real and imagined enemies. You play one of The Computer's elite agents. Your job is to search out and destroy the enemies of The Computer. Your worst fear is that The Computer will discover that you are one of these enemies.
Paranoia: A light-hearted game of terror, death, bureaucracies, mad scientists, mutants, dangerous weapons, and insane robots, which encourages players to lie, to cheat, and backstab each other at every turn.
Is that fun? Trust us.
The all new, rebooted Paranoia box set has been designed to be played almost immediately from opening the box. It offers fast, manic game play through the use of streamlined mechanics and substantial components including Computer Dice and high quality cards to represent equipment, mutations and much more!
Paranoia now offers a thoroughly modern roleplaying experience, allowing you to get into the game even quicker:
- Streamlined, simple rules with new card play that allows maximum carnage while allowing you to concentrate on the action (and survival).
- A 21st Century approach to Alpha Complex - Terrorists have taken their proper place as the greatest threat now but Commies are still lurking in the background, and the Computer's benevolent surveillance capabilities are as all-encompassing as they were envisioned in 1984 (Paranoia's original release!).
- The principal designer is James Wallis (Baron Munchausen, Once Upon a Time), the most celebrated designer of story-telling games (the Computer says so), assisted by original designers Eric Goldberg and Greg Costikyan, and Violet-level High Programmers-to-be, Grant Howitt and Paul Dean.
- Minimum effort, maximum fun - with the simplified game system and card decks, you will be able to get into Paranoia within 10-15 minutes.
And shipping is free, worldwide!
Paranoia is better. Other games are not better. Back Paranoia.