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Thunderscape: A Goreaux's Guide to Golems, Now available at your local retailer or online!

KYG030005 Thunderscape: A Goreaux's Guide to Golems $19.99 <----Order Now! 

Unleash the power of Mechamagic and Super-Science!

A catalogue of the most wondrous mechamagical and technological discoveries created by the inspired citizens of Mekanus and beyond, A Goreaux's Guide to Golems is an annual publication distributed throughout the Known Lands. To have one's creation included is an unparalleled honor for those who practices such arts, and those who wish to purchase or reproduce them eagerly seek out each new volume as they are released in the spring.

A Goreaux's Guide to Golems and Other Manifold Machinations is the newest sourcebook for the unique classes of Thunderscape: the World of Aden! In it you will find all the support you need for the Mechamage and Steamwright classes, two types of characters most well known for their punishing offense against the Darkfall. In this book you will find: New golems for the mechamage!, New inventions for the steamwright!, Incredible items for use by all classes!, New feats, archetypes, and spells!, And much, much more!

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Gamemaster’s Journal: Cartographer’s Companion, Now available at your local retailer or online!

FGG6001 Gamemaster’s Journal: Cartographer’s Companion $29.95 <----Order Now! 

The Cartographer’s Companion is the premier map journal for Gamemasters, Game Designers, and those who just love the art of Cartography. Each chapter provides an area for you to name the map location, write down notes, and of course draw out your map on the provided graph paper page. Each chapter covers a different type of map and includes different types and scale-sized graph paper for your use. The last chapter of this book provides full spread graph paper of both squares and hexes for large terrain/dungeon, city, and world maps.

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The Gamemaster's Worldbuilding Journal, Now available at your local retailer or online!

FGG6000 The Gamemaster's Worldbuilding Journal $29.95 <----Order Now! 

The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, and explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design.

Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in the margins, glue in pictures, etc. It's perfect for any type of world building.

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Esper Genesis: Core Manual for 5th Edition, Now available at your local retailer or online!

AAE3100 Esper Genesis: Core Manual (5E) $49.95 <----Order Now!

Science Fiction Comes to Fifth Edition! This beautifully illustrated 304 page hardcover volume is a complete game that does not require any other products to play, but is entirely compatible with 5e and will mesh with any 5e products. This details the races, classes, backgrounds, equipment, combat rules, esper powers and more.The other 2 core rulebooks, the Threats Database and Master Technician's Guide will follow in the fall.

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SHARD RPG: Magic and Martial Arts, Now available at your local retailer or online!

SSD10120 SHARD RPG: Magic and Martial Arts $29.99 <----Order Now!

  The Devah gaze down upon magician and warrior alike. Welcome back to Dárdünah, World of the False Dawn! With this expansion of the basic rules for the SHARD RPG we shed more light on the mysterious and arcane works of the sorcerous sir’hibasi and all the mystic Disciplines of their craft, we flesh out the many exciting and varied styles of martial arts that have risen from the honored ways of warriors and priests, and we present ninety new animal player races to choose from when building your character!

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Leagues of Cthulhu (Ubiquity), Now available at your local retailer or online!

TAG20301 Leagues of Cthulhu (Ubiquity) $17.99 <----Order Now!

  Beyond the world of mortal ken lies another, a nightmare world of profane alien gods, blasphemous terrors, nightmarish tomes of eldritch lore, bloodlines tainted by elder secrets, and forgotten places whose very existence makes a mockery of established history. Welcome to that world. Peer behind the veil of sanity you call reality and inside youll find new options for characters prepared to stand against the horrors of the Lovecraft Mythos, dread rituals for summoning alien fiends and communing with ancient gods, a tour of the many places spoken of in Lovecrafts tales, a bestiary of monsters whose existence tear down the walls of sanity, and advice for playing in the Lovecraft Mythos.

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Forest Kingdom Campaign Compendium for both Pathfinder and 5th Edition, Now available at your local retailer or online!

 

LGP340KB105E Forest Kingdom Campaign Compendium (5E) $49.99 <---- Order Now!

LGP340KB10PF Forest Kingdom Campaign Compendium (Pathfinder)  $49.99 <----Order Now!

Into the Woods! Step under the shadowed boughs of the forest realm to find a wild world of magic, mystery, monsters, and more! From the misty boreal taiga of the cold northern reaches to wondrous glades of enchanting fey beauty, the Forest Kingdom Campaign Compendium from Legendary Games offers a wealth of amazing expansions for your wilderness campaign. If your heroes are heading into the woods, this is richly detailed and lavishly illustrated book is a resource you don't want to be without! The Forest Kingdom Campaign Compendium is packed with great material for players and GMs alike, the perfect companion for any wilderness campaign to help Make Your Game Legendary!

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Ecology of the Wood Booger for Pathfinder, Now available at your local retailer or online!

ICO1201 Ecology of the Wood Booger (Pathfinder) $3.99 <----Order Now!

  In the rural hollers of Harmonia, parents goad their youngsters to behave with threats that a hairy man-like primate called the Wood Booger absconds with bad children in the night. Ecology of the Wood Booger is everything you need to bring this Sasquatch-like cryptid into your campaign. Complete with stat block, adventure hooks, loot table, and information on the society of wood boogers. Their kin, another cryptid known as the devil monkey, is also fleshed out within these pages, including a ready-to-play encounter with a full-page map.

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Alien Evolution: Cosmic Race Guidebook for Starfinder, Now available at your local retailer or online!

FGG5002 Alien Evolution: Cosmic Race Guidebook (Starfinder) $29.95 <----Order Now!

Alien Evolutions is a line of books intended to bring outlandish alien creatures to life in your game. Each book will explore myriad topics regarding creatures from distant planets, whether that be playable races, monsters to encounter, world descriptions, or various other things related. The Cosmic Race Guidebook is a book intended to give the GM and players 25 new playable races with unique physiologies and abilities. Creatures from the aerial Abrial to the free-floating-nervous- system-encased-in-armor Uavaryon should present something enticing for anyone to play.

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Colonial Gothic Atlas, Now available at your local retailer or online!

RGG6102 Colonial Gothic Atlas $49.99 <----Order Now!

The New World.

 

A seductive song beckons to all those willing to travel to the New World and make it their own. Newcomers arrive daily on its shores to make a new start. Many come seeking the freedom to practice their religious beliefs free from persecution. Others, still, seek to exploit the new land's abundant resources to make themselves rich beyond their dreams. It is a place of great opportunity, where history will be made, a land filled with promise and hope... but also one of mystery and danger, with an ancient and dark history of its own waiting to be discovered. 

 

Welcome to the New World.

 

The Colonial Gothic Atlas is your indispensable resource of the lands, people, and history of the Americas. Everything you need to know when it comes to setting your Colonial Gothic games in the New World is found here. 

 

In this book you will find maps and information covering:

 

* Each of the Thirteen Colonies

* The Province of Maine 

* New France

* East and West Florida

* The Caribbean Islands

* The Native people who have been here long before European arrival

* Glossaries

* The machinations of the secret societies and organizations working in the shadows

 

Written by Gabriel Brouillard, Graeme Davis, and Richard Iorio, this book builds upon everything that has come before and opens up new possibilities for the brave and foolhardy.

 

The New World awaits you! Do not wonder in fear at the dangers of the unknown or what might lurk in the shadows of the unexplored. You'll likely discover them in due course...

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Deniable RPG, Now available at your local retailer or online!

SWGDEN001 Deniable RPG $14.99 <----Order Now!

  AND NOW FOR SOMETHING COMPLETELY DIFFERENT! Deniable is the very British satirical story game for small groups. It tips its hat to wonderfully wicked British TV espionage series such as Spy, The Wrong Mans, Dad’s Army, and movies like Snatch and Attack The Block… but it’s so much more! It’s all about decidedly average - well, less than average - people coerced into doing odd jobs for a shadowy espionage organisation. It revels in the lives of little people caught up in big events, and of small drama made into epics fiascos. The game not only has players taking on the roles of protagonists, but also the family, friends, lovers and other extras that get in the way of a simple life.

     With Deniable, you be laughing until you cry! 108 rulebook, including walkthrough and extensive example of play. Printable and online character sheets. Access to free playbooks (treatments). Zero prep gaming for 3-4 players (no, really!). Fast: plays in around 2 hours per episode. Mimics British tv dramas, so you know it's good. All wrapped up to deliver hilarious satire...

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Shadow of the Demon Lord: Demon Lord's Companion 2, Now available at your local retailer or online!

SDL1732 Shadow of the Demon Lord: Demon Lord's Companion 2 $22.99 <----order Now!

THE FIGHT CONTINUES!

     The Demon Lord’s weapons are many, and its agents have spread across the world, sowing chaos and despair wherever they go. As the world trembles before the dark one’s imminent arrival, new peoples join the struggle, coming forth to lend aid to the beleaguered defenders. Demon Lord’s Companion 2 reveals new secrets about peoples, magic, and development opportunities for characters and the groups to which they belong. Inside this book, you’ll find:

Six new ancestries drawn from the forgotten corners of the world, including the thieving molekin, the mercurial sylphs, and the serpentine nagas who protect the great Cosmic Egg.

New themes for building group identities, which let you and your friends play as sworn defenders charged with protecting the innocent, trusted agents in service to the Archmage, intrepid adventurers in search of treasure, or one of many more options.

Four expert paths that define new aspects of character development, which include the divining auspex, who sees the future in her enemies’ movements, and the inscrutable wardscribe, who specializes in building magical traps.

Eight new master paths to reward the most successful characters, allowing players to take on the roles of masters of Soul magic, Invocation magic, sleuths, and other endeavors.

Four new traditions that expand the role of magic—Invocation, Metal, Order, and Soul—and a full suite of spells for each one.

     Demon Lord’s Companion 2 builds on the first book of that name by providing a slew of new options for exploring and fighting in a world in its final days. With it, you can play tree people, mortals who can turn into cats, wield the power of Metal magic, and join others in their war against the darkness. Do you have what it takes to fight the Shadow? With this book, you will!

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