New Releases

Alien Evolution: Cosmic Race Guidebook for Starfinder, Now available at your local retailer or online!

07 August, 2018

FGG5002 Alien Evolution: Cosmic Race Guidebook (Starfinder) $29.95 <----Order Now!

Alien Evolutions is a line of books intended to bring outlandish alien creatures to life in your game. Each book will explore myriad topics regarding creatures from distant planets, whether that be playable races, monsters to encounter, world descriptions, or various other things related. The Cosmic Race Guidebook is a book intended to give the GM and players 25 new playable races with unique physiologies and abilities. Creatures from the aerial Abrial to the free-floating-nervous- system-encased-in-armor Uavaryon should present something enticing for anyone to play.

Colonial Gothic Atlas, Now available at your local retailer or online!

23 July, 2018

RGG6102 Colonial Gothic Atlas $49.99 <----Order Now!

The New World.

 

A seductive song beckons to all those willing to travel to the New World and make it their own. Newcomers arrive daily on its shores to make a new start. Many come seeking the freedom to practice their religious beliefs free from persecution. Others, still, seek to exploit the new land's abundant resources to make themselves rich beyond their dreams. It is a place of great opportunity, where history will be made, a land filled with promise and hope... but also one of mystery and danger, with an ancient and dark history of its own waiting to be discovered. 

 

Welcome to the New World.

 

The Colonial Gothic Atlas is your indispensable resource of the lands, people, and history of the Americas. Everything you need to know when it comes to setting your Colonial Gothic games in the New World is found here. 

 

In this book you will find maps and information covering:

 

* Each of the Thirteen Colonies

* The Province of Maine 

* New France

* East and West Florida

* The Caribbean Islands

* The Native people who have been here long before European arrival

* Glossaries

* The machinations of the secret societies and organizations working in the shadows

 

Written by Gabriel Brouillard, Graeme Davis, and Richard Iorio, this book builds upon everything that has come before and opens up new possibilities for the brave and foolhardy.

 

The New World awaits you! Do not wonder in fear at the dangers of the unknown or what might lurk in the shadows of the unexplored. You'll likely discover them in due course...

Prince’s Gambit Card Game, Now available at your local retailer or online!

23 July, 2018

ONXVTM015 Prince’s Gambit Card Game $24.99 <----Order Now!

Prince's Gambit is a casual card game where each player is a vampire called to the court of the vampiric Prince of the city. Players must cooperate to gain the favor of the Prince while deducing who among them are secretly the traitorous Sabbat infiltrators. Designed by long-time Vampire: the Masquerade tabletop RPG developer Justin Achilli, Prince's Gambit is a fast-paced social deduction game set within the world of Vampire, but which requires no special knowledge to play. Neophytes and experienced fans of Vampire both can jump right in. Perfect for fans who love intrigue and horror! Prince's Gambit is published by Onyx Path Publishing, and Vampire: The Masquerade is owned by White Wolf Entertainment. For more information about Prince's Gambit, visit: http://theonyxpath.com.

Delta Green: The Role-Playing Game (Slipcase), Now available at your local retailer or online!

23 July, 2018

APU8116 Delta Green: The Role-Playing Game (Slipcase) $99.99 <----Order Now!

This Is the Apocalypse. Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost. In DELTA GREEN: THE ROLE-PLAYING GAME, the players are those agents. They fight to keep terrors from beyond space and time from infecting the world and claiming human lives and sanity. The Handler is the game moderator who creates and interprets their world, presents the mysteries that they investigate, and describes the awful aftermath of their sacrifices. This two-volume set includes both full-color, hardback rulebooks for DELTA GREEN: the AGENT’S HANDBOOK and the HANDLER’S GUIDE.

     The Ennie Award-winning AGENT'S HANDBOOK is a players-only core rulebook of DELTA GREEN: THE ROLE-PLAYING GAME. It includes: Rules for creating agents, with dozens of professions from throughout the U.S. government and the civilian world. Rules for tense, fluid investigations; players who use their agents' skills in clever ways have the best chance to succeed—and survive. Nerve-wracking rules for combat, where random disasters can undo the most careful planning and the human psyche is as vulnerable as the body. Mind-melting Sanity rules, which see agents gradually and inevitably deteriorate from too much exposure to trauma—and sometimes snap in an instant from overwhelming terror. Rules for “home” scenes where players can see what their agents are fighting for Intuitive rules for equipment and assets, which let you determine on the fly whether something is available without having to plan it out ahead of time. Dossiers of the federal agencies most likely to be featured in Delta Green games, focusing on the details players want to know when they play their agents. Terrifying full-color illustrations by co-author Dennis Detwiller.

     The HANDLER’S GUIDE is a game moderator’s rulebook for DELTA GREEN: THE ROLE-PLAYING GAME. It includes: A history of the world of Delta Green from prehuman history to the present day, with campaign tips and scenario seeds on every page. Horrifying rituals, unnatural entities, and reality-shattering Great Old Ones. Rules for creating new threats to shock and terrify your agents. The secretive Delta Green organization in deep and disturbing detail—and the other ruthless conspiracy that claims it is the real Delta Green. Guidelines for creating original scenarios and campaigns using the resources in this book. “Operation FULMINATE: The Sentinels of Twilight,” a sample scenario, ready to play.

Delta Green: Handler’s Guide, Now available at your local retailer or online!

23 July, 2018

APU8113 Delta Green: Handler’s Guide $59.99 <----Order Now!

 You Are the Apocalypse. Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost. In DELTA GREEN: THE ROLE-PLAYING GAME, the players are those agents. They fight to keep terrors from beyond space and time from infecting the world and claiming human lives and sanity. The Handler is the game moderator who creates and interprets their world, presents the mysteries that they investigate, and describes the awful aftermath of their sacrifices.

     The HANDLER’S GUIDE is a full-color, hardback, game moderator’s rulebook for DELTA GREEN: THE ROLE-PLAYING GAME. It includes: A history of the world of Delta Green from prehuman history to the present day, with campaign tips and scenario seeds on every page. Horrifying rituals, unnatural entities, and reality-shattering Great Old Ones. Rules for creating new threats to shock and terrify your agents. The secretive Delta Green organization in deep and disturbing detail—and the other ruthless conspiracy that claims it is the real Delta Green. Guidelines for creating original scenarios and campaigns using the resources in this book. “Operation FULMINATE: The Sentinels of Twilight,” a sample scenario, ready to play.

Shadow of the Demon Lord: Demon Lord's Companion 2, Now available at your local retailer or online!

09 July, 2018

SDL1732 Shadow of the Demon Lord: Demon Lord's Companion 2 $22.99 <----order Now!

THE FIGHT CONTINUES!

     The Demon Lord’s weapons are many, and its agents have spread across the world, sowing chaos and despair wherever they go. As the world trembles before the dark one’s imminent arrival, new peoples join the struggle, coming forth to lend aid to the beleaguered defenders. Demon Lord’s Companion 2 reveals new secrets about peoples, magic, and development opportunities for characters and the groups to which they belong. Inside this book, you’ll find:

Six new ancestries drawn from the forgotten corners of the world, including the thieving molekin, the mercurial sylphs, and the serpentine nagas who protect the great Cosmic Egg.

New themes for building group identities, which let you and your friends play as sworn defenders charged with protecting the innocent, trusted agents in service to the Archmage, intrepid adventurers in search of treasure, or one of many more options.

Four expert paths that define new aspects of character development, which include the divining auspex, who sees the future in her enemies’ movements, and the inscrutable wardscribe, who specializes in building magical traps.

Eight new master paths to reward the most successful characters, allowing players to take on the roles of masters of Soul magic, Invocation magic, sleuths, and other endeavors.

Four new traditions that expand the role of magic—Invocation, Metal, Order, and Soul—and a full suite of spells for each one.

     Demon Lord’s Companion 2 builds on the first book of that name by providing a slew of new options for exploring and fighting in a world in its final days. With it, you can play tree people, mortals who can turn into cats, wield the power of Metal magic, and join others in their war against the darkness. Do you have what it takes to fight the Shadow? With this book, you will!

Shadow of the Demon Lord: The Queen of Gold - Tales of the Pirate Isles, Now available at your local retailer or online!

09 July, 2018

SDL1725 Shadow of the Demon Lord: The Queen of Gold - Tales of the Pirate Isles $19.99 <----Order Now!

  A Storm Gathers on the Horizon! A new evil stirs in the east, one that promises to plunge the world into shadow! Queen of Gold: Tales of the Pirate Isles presents a complete campaign that takes a group of starting characters to the culmination of their master paths. In the eleven adventures contained inside, the characters will have to content with being shipwrecked, fight horrors loosed from the seas, search for accursed relics, battle a dastardly pirate, and travel to the ends of the Urth to confront the heart of darkness itself! Queen of Gold also captures the unique nightmarish visions of a whole stable of designers that include: Robert J. Schwalb, Nat Webb, Robert Adducci, Jason Bulmahn, Greg Marks, Steve Kenson, Eric Cagle, Andrew Follett, Miranda Horner, and Stephen Radney-MacFarland So assemble a group and set sail to find the fabled Queen of Gold!  To use this product, you need Shadow of the Demon Lord and the Demon Lord’s Companion.

Shadow of the Demon Lord: Beyond the World’s Edge, Now available at your local retailer or online!

09 July, 2018

SDL1721 SotDL: Beyond the World’s Edge $19.99 <----Order Now!

Go Beyond the Edge of the World! What’s beyond the Auroral Ocean? Where did the human conquerors come from? Is there anything north of the Desolation? What awaits those who set sail across the Nyxian? The answers to these questions and more are contained inside this expansion to the world of Shadow of the Demon Lord. Each chapter goes beyond the edge of the map, offering a plethora of strange places inhabited by stranger denizens that characters might befriend or overcome. Loaded with adventure ideas and new creatures, this book will inspire Game Masters to take their campaigns Beyond the World’s Edge!

Fantasy Setting Traps & Riddles Cards, Now available at your local retailer or online!

09 July, 2018

RGC0307 Fantasy Setting Traps & Riddles Cards $17.95 <----Order Now!

   These trap and riddle cards for fantasy settings are great for any RPG game. This deck of 54 cards includes a deluxe, durable plastic case which snaps shut for easy storage and transport. Each card is a unique trap, riddle, or puzzle. Create fantasy roleplay adventure scenes on the fly!

Fantasy & Horror Setting Background Cards, Now available at your local retailer or online!

09 July, 2018

RGC0306 Fantasy & Horror Setting Background Cards $17.95 <----Order Now!

These fantasy and horror setting background cards are great for any RPG game. This deck of 54 cards includes a deluxe, durable plastic case which snaps shut for easy storage and transport. The cards create character backgrounds for both high fantasy, gritty fantasy, urban fantasy, and eldritch horror. settings. Play a quick game of cards, and in ten minutes or less all players will have a rich character backstory that drives adventures, invests players into their character, and provides a set of a dozen or so non-player characters. With just this one deck of cards, as a GM you’ll have over 200 adventure hooks to propel your games!

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