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Deadly Delves: Temple of Luminescence 5e Adventure, Now available at your local retailer or online!

JBE0410 Deadly Delves: Temple of Luminescence 5e Adventure $15.95 <----Buy it Now!

Some Just Want to Watch the World Burn! When the high priest of the sun goddess brings the planet and the sun closer together to spread his deity’s light to every corner of existence, the world begins to heat up dangerously. All attempts to breach the Temple of Luminescence and halt the magic powering this catastrophe have failed. The adventurers must perform an incantation known as the path of the sun and navigate the temple’s defenses to stop the high priest. But what appalling truths which led to this deadly incident will the adventurers uncover—and can they save the world before it burns?

     Deadly Delves: Temple of Luminescence is an exciting deluxe module in Jon Brazer Enterprises’ Deadly Delves product line, and is created for the Fifth Edition of the World’s Oldest Fantasy Roleplaying Game. This adventure is designed to heartily challenge a party of 15th- through 18th-level PCs and leave them with a memorable heroic tale. Inside these 52 action-packed pages, you’ll find: 8 Fully-Statted New and Variant Monsters and 2 High-Level NPCs—keep your players on their toes by having them face off against an ancient solar dragon, a dwarven high priest, and new golems, elementals, and demons; 9 New Traps to keep your PCs on their toes; 11 New Hazards and Curses to make the environment unique and interesting as the sun’s power scorches all within the temple; 5 New Magic Items ideally suited to high-level characters; A New Type of Spell Anyone Can Cast which lets the adventurers pass as one of the temple’s own; Enough content to get your group of 15th-level PCs to 18th level, or your 18th-level PCs to 20th level. Dangers Unknown. Treasures Untold. Adventure Awaits.

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The Book of the Tarrasque (5e), Now available at your local retailer or online!

ENC025 The Book of the Tarrasque (5e) $24.95 <---- Buy it Now!

   The Tarrasque, the unkillable challenge. Do you have what it takes to fight the monster? Do you have what it takes to run the tarrasque? How do you begin to tackle something so epic, so incredible? What do you do if your players are ready for it? With The Book of the Tarrasque, you have all the help and information you need to throw an epic and fun challenge at your players that will be talked about for years!

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Pirate Campaign Compendium (5E), Now available at your local retailer or online!

LGPPI366PI105E Pirate Campaign Compendium (5E) $59.99 <---- Buy it Now!

Set Sail for Adventure! From the jeweled islands of the tropics to the ice-choked polar seas and everywhere across the bottomless briny blue, the Pirate Campaign Compendium from Legendary Games offers 448 pages of amazing expansions for any nautical campaign using the 5th Edition of the world’s most famous roleplaying game. This beautiful book is perfect for embarking on epic journeys of exploration above or below the waves, voyages to distant shores, or full-on pirate campaigns of plunder and pillage! The Pirate Campaign Compendium brings you an incredible collection of rules for nautical campaigns of every kind, including: Dozens of archetypes, class features, feats, and more for nautical characters like the privateer, and ship mage, new sorcerer metamagic and wild shape options, and tricks for underwater combat like Eel Strike and Sea Shooter, plus new character backgrounds and expanded firearm rules! Maritime magic with over 60 new magic items and nearly 70 spells drawn from traditional Caribbean pirate lore but also from the distant corners of the fantasy world, from Arabia to the Arctic, to the Far East and South Pacific! FIVE complete adventures for characters from 4th to 14th level! Over 40 savage sea monsters ranging from Challenge 1/8 to 23, from coral golems and seaweed leshies to deep ones and the star-spawn of Cthluhu! Nearly 70 ready-to-use NPCs from common pirates to officers of the line, as well as richly detailed and evocative heroes and villains ideal as recurring characters and playable pirate PCs. Simple and advanced ship-to-ship combat rules, plus a dynamic and exciting fleet battle system for running major naval engagements and modular rules for shipbuilding and special ship modifications. Plus tons of bonus material for navigation and storms at sea, fame and infamy, aquatic and underwater terrain, shipwrecks and plunder, shipboard roles, pirate punishment, grog, seasickness, sea shanties, a pirate glossary, and even peg legs and eyepatches! The Pirate Campaign Compendium is your indispensable resource for any 5th Edition campaign that charts a course for adventure on the open sea! Grab this book and your compass and sextant; it’s time to leave the shore behind and Make Your Game Legendary!

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Scarred Lands: Wise & The Wicked 2nd Edition for D&D 5E and Pathfinder, Now available at your local retailer or online!

ONXSL005 Scarred Lands Wise & The Wicked 2nd Edition for D&D 5E $24.99 <---- Order Now!

ONXSL006 Scarred Lands Wise & The Wicked 2nd Edition for Pathfinder $24.99 <----Order Now!

The Wise & the Wicked Second Edition introduces a gallery of Scarred Lands characters who carry out the will of the gods or the fallen titans. This compendium of non-player characters may be introduced in a Scarred Lands campaign as good friends, bitter enemies, temporary allies, invaluable contacts, and more. The supplement introduces villains such as King Virduk of Calastia, the Black Dragon, along with his wife, the beautiful (and black-hearted) Queen Geleeda as well as potential allies like King Thain the Just, the Aleking, ruler of Burok Torn--and so many more!

 

These supplements require the use of the the Dungeons & Dragons 5th Edition Players Handbook and the Pathfinder first edition core rule book respectively.

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Scarred Lands Player’s Guide for D&D 5th Edition and Pathfinder, Now available at your local retailer or online!

ONXSL003 Scarred Lands Player’s Guide D&D 5th Edition $49.99 <---- Order Now!

ONXSL004 Scarred Lands Player’s Guide for Pathfinder $49.99 <---- Order Now!

Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands retains its place as a modern fantasy RPG setting. This is a world shaped by gods and monsters, and only the greatest of heroes can expect to be counted among them. In the Scarred Lands Player’s Guide, players build a character to adventure on the most populous continent of Scarn, Ghelspad, which plays host to vast unexplored regions, hides unsolved riddles from ancient cultures, and taunts adventures with the promise of undiscovered riches hidden among the ruins of older civilizations.

 

These supplements require the use of the Player’s Handbook for Dungeons & Dragons Fifth Edition and the Pathfinder core rule book first edition, respectively. 

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Dragon Heresy Introductory Set 5e, Now available at your local retailer or online!

GBL0004H Dragon Heresy Introductory Set 5e $50.00 <----Buy it Now!

King Krail of Torengar calls you to rid the border marches of fell beasts, unwholesome fae, and the remnants of the ancient dragon empire. Alongside friends and rivals, carve out your legend and your jarldom in the wild lands north of civilization, seeking fortune and glory worthy of skalds retelling. In the Dragon Heresy Introductory Set, you will find everything required to create your hero, play the game, and challenge fearsome foes.  Venture forth under the eyes of the Aesir. Put your skill, strength, and sacred honor to the test. Find horror and death, or rise to take your place among the jarls of Torengar. Go forth and stake your claim. Your saga starts here.

     The Introductory Set is a complete game covering Level 1-5: Choose from Fighter, Berserker, Cleric, Skald, and Wizard classes; Humans, Dwarves, Half-elf, and Dragonborn available as races Norse-inspired culture, cosmology, and mythology; Deadly and tactically interesting combat; Rules refined from the 5th edition of the world’s most popular fantasty RPG.

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Surial: Bear Folk of the North for 5th Edition D&D, Now available at your local retailer or online!

WNG0512 Surial: Bear Folk of the North (5E) $14.99 <----Order Now!

The cold regions of the world are the home of the Surial, towering bear-folk who were created by the spirits of the wilds to serve as stewards and protectors of the natural world. Most well known for their innate healing magic and gentle nature, any who cross the Surial have learned a deadly lesson. Fear the fury of the bear!

As part of the Why Not Games Weird Races (5e) series, Surial includes:

  • The Surial and their three clans,
  • Their history, society, religion, and culture,
  • And 7 nature spirit focused feats.
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The Stew (5E) from Rogue Games, Now available from your local retailer or online!

The Stew (5E) <----Order it Today!

   Sometimes it is best not to ask what is for dinner… What mysteries lurk in the shadows? Hired by a wizard in search of his legacy, you will soon discover, that a sleepy town, is not all it appears to be. People are missing, mysteries abound, but at least the food is good. Originally designed for Shadow, Sword & Spell Rogue Games brings you a new version adapted especially for 5th Edition. Now you can experience it for yourself. The Stew is a  descent into cooking, legacy, and a strange cult. It is also adventure that will leaving you asking for a second helping!

Includes the PDF.

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Gamemaster Cards (5E), Now available at your local retailer or online!

RGC0301 Gamemaster Cards (5E) $17.95 <----Order Now!

For use with the 5th Edition rules of the world's oldest Fantasy RPG. This deck of 54 cards includes a deluxe, durable plastic case which snaps shut for easy storage and transport. Make the gamemaster’s life easier! This deck has cards to track Initiative and creature stat blocks for use during combat. Put the Initiative cards in plastic protective sleeves, and use wet-erase pens to write on them. Use Role cards help the gamemaster recruit volunteers to help during the game. Conditions cards track the 5e conditions such as ‘Poisoned’ or ‘Stunned.’ Rules Summaries present rules for Death & Dying, Healing, and Grappling. Hand these cards to players so they can quickly know the rules without turning to a rulebook.

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Gamemaster Codex (5E), Now available at your local retailer or online!

RGC0107 Gamemaster Codex (5E) $24.95 <----Order Now!.

For use with the 5th Edition rules of the world's oldest Fantasy RPG. Run 5th Edition Fantasy games on the fly! The Gamemaster Codex is an 8.5x11", 32 page old-school booklet of useful tools to use during your game. Use these rules and resources to craft stories on the fly and help your games run faster! It is loaded with charts to create quick non-player characters with stat blocks, generate locations, determine loot such as treasure and magic items, and construct interesting combat encounters with no advanced preparation. Not prepared for an adventure you’re running? The Low-Prep Adventures section has 10 instant adventure types to jump start your game. Need an encounter or event to toss at players after they’ve ignored your pre-planned adventure ideas? No worries, the Gamemaster Codex has tools to create everything from hexcrawl adventures to ad hoc tavern brawls.

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