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The Mages' War: Magic vs Machines

$ 59.99

Choose a Side...

Join the ongoing war raging between the technocratic Order of the Blank and the insurrectionist Arcanuum mages. Choose between science and magic, high tech and fantasy, as you delve into a supplement filled with brand new options for Game Masters and players alike!

With this fifth-edition game book, you can add elements of sci-fi and epic fantasy, and a conflict that will rock the very foundations of your campaign world! 

The Mages' War Includes:
•    The Death of Magic Adventure: Save the people of Graznia from a technocratic invasion!
•    10 Encounters, for levels 1-20: Easily drop these encounters into your existing games. Battle monsters, solve riddles, gather loot, and more. 
•    23 Stat Blocks: Terrify your players with new foes.
•    2 Templates: A new mechanic for creating and enhancing monsters, including the clockwork and neurograft templates.
•    48 Items + 1 Artifact to enhance your games. 
•    18 Sigils: A new mechanic to customize and augment weapons, armor, magic items, and more. 
•    8 Spells, bringing more magic to your games. 
•    9 Epic Casting Spells: A new mechanic with spells of incredible power.  
•    23 Warps: A new mechanic for technological marvels that alter reality and disrupt magic. 
•    3 Races: The Edynites, soma, and nihilites. 
•    3 Subclasses: The Oath of Secrecy paladin, Oath of the Antimage paladin, and Arcanuum wizard. 
•    13 Grafts: A new mechanic to augment characters' bodies. Replace an arm with a cannon, an eye with a robotic orb, and become the arcane or cybernetically altered character you always dreamed of. 
•    20 Feats + variant options for adding more feats. 
•    11 Deficiencies: A new game mechanic for making characters more versatile and providing new roleplaying opportunities. 
•    2 Machines: The iron colossus and terravator. Ride to battle in a massive mech! 
•    2 Backgrounds: The Blank supporter and wanted spellcaster. Join the Order of the Blank to destroy magic, or hide yourself away from your enemies to fight another day. 
•    Hazards and Lore: Traps, environments, and histories.

It's time! Choose a side and join the Mages' War!