Out for Blood (d20)
by E.W. Morton The Embrace of the Vampire...
If ever there were a creature that truly inspired the human imagination, it would be the vampire. Whether folklore and fable painted them as monstrous or misunderstood, the lore of the vampire has emblazoned itself on the fabric of our reality. Their existence has permeated itself in our favorite game... The Curse of Undeath...
Out for Blood details 18 brand new prestige classes that benefit players, gamemasters, and vampires. 18 new monsters, ranging from new forms of vampires to those that oppose them, also await discovery. Organizations that serve and shun vampires are also detailed, along with new spells that are sure to add some necromantic flavor to any campaign. Requires the use of the Dungeons & Dragons® Player's Handbook, published by Wizards of the Coast, Inc. This product utilizes updated material from the v.3.5 revision.