Oathbound: Arena (d20)by Kevin Melka, Darrin Drader, Brannon Hollingsworth, Steve Creech, Sam Witt, and Todd Laing
The vast red desert domain of Arena sprawls south and westward from the nurturing plains of Penance. Spurred onward by the ancient promise of gold buried beneath the sands, massive armies of brutal warriors rumble across the scarred and wasted terrain. For the fortunate few, the ultimate dream of Arena still comes true - immeasurable riches, supreme command, and decades of extravagant and luxurious living atop the Queen's pedestal of pleasure. For most however, whatever dreams they may harbor are soundly crushed under years of backbreaking labor, constant battle, exhausting marches, gruesome butchery, and an infinity of accursed crimson sand. Oathbound: Arena provides a new entry point into the world of the Forge. This is the Domain of Barbello, the Mask of Fury, the invincible mistress of rage, pain, warfare, and death. Who amongst you can withstand her test?
Within Oathbound: Arena you'll find:
A detailed overview of the domain of Arena, home of savage warlords and their armies
5 new player-character races
3 new prestige classes
6 new prestige races
A system for mass combat between the armies of Arena
War machines, massive weapons that deal terrible destruction on opposing warlords
New monsters, skills, spells, and magic items -- all compatible with version 3.5!
A 16-page adventure that takes your players from Penance to the war-torn red sands
Oathbound: Arena requires the use of the Dungeons (R) & Dragons Player's Handbook, edition 3.5, published by Wizards of the Coast (R). The core campaign book, Oathbound: Domains of the Forge is also highly recommended for campaign play.
Oathbound: Arena provides a new entry point into the world of the Forge. This is the Domain of Barbello, the Mask of Fury, the invincible mistress of rage, pain, warfare, and death. Who amongst you can withstand her test?