Huzzah! 2: Dark Woods, Dreadful Fields (the Wilderness Campaign)
Designer Richard Dengel (Rebel Yell!) has returned with a new entry into the American Civil War pantheon of games with his new Huzzah! grand-tactical system.
Vol. 1 contains four battles from the ACW: Belmont, Iuka, Newberm and Stephenson's Depot. Each of these is profiled below.
Huzzah! simulates American Civil War combat at the tactical level. The system features encounters little known yet strategically fraught. These are fights that, had they concluded differently, might well have transformed a campaign, a reputation, or both. So, while the battles in were little more than a scrimmage when compared to, say, Gettysburg or Stones River, they were not insignificant, bearing weight well beyond what mere numbers suggest. This game is the first installment of what will become a series of games using the system. The next installment in the series will be a second quadri-game focusing entirely on the Wilderness Campaign. These four battles will also be combinable into a large campaign game.
Combat units are Infantry, Cavalry, and Artillery. Each Infantry and Cavalry unit represents 3 or more companies of a given regiment. Each Artillery unit represents an Artillery Section of 1 or two guns. Leader units represent individual commanders. Each hex equals about 150-200 yards.
The Battles:
Stephenson's Depot was a prelude to the battle of Gettysburg. Richard Ewell enjoyed his finest day of the campaign when he smashed the isolated outpost of Robert Milroy at Winchester.
Rosey and the Woodpecker, the battle of Iuka, was a meeting engagement of sorts; few units begin on map and both sides receive a steady stream of reinforcements. Grant, the Yankee commander had divided his army into wings, each to simultaneously converge upon the rebels at the small railhead of Iuka.
Old Burn at Newbern, the battle of Newbern, North Carolina. A promising young star of the Union, Ambrose Burnside (Old Burn to his equals) runs up against a scratch force of Confederate militia, artillery, and cavalry.
Smash 'Em Up! the battle of Belmont Missouri, was U.S. Grant's first significant encounter with the Confederate Army.
Contents: Series Rulebook, Game Specific Rulebook, two 22"x34" Game Maps, Three Sheets of 1/2" Double-Sided Die-Cut counters, Charts and Table Sheets and Dice