Weird Wars: Blood on the Rhine d20
Weird War Two comes alive in this 192-page rule and sourcebook for Weird Wars! Inside you'll find information on character classes such as the Grunt and the Officer, Prestige Classes like the Commando, rules for firearms, full-auto fire, vehicles, armor, and of course the background on this incredible new setting! There's also a selection of creepy cretins and villainous secrets for the "War Master" that we can't talk about here, but trust us, this war is weird! This book uses the D20 system and requires the Dungeons & Dragons (r) Player's Handbook from Wizards of the Coast(r).